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2023 Study Architecture Student Showcase - Part XXX

In Part XXX of the Study Architecture Student Showcase, we take a look at student work that addresses ecological challenges. The featured projects include housing structures that mitigate flooding, coastal urban parks, prairie education centers, visualizations of toxic destruction, and more. Each design invites viewers to reflect on the connection between human and non-human environments, whether by providing ecological interventions or embracing toxic sites of ecocide.

Revitalizing the Meander by Alec Paulson, B.Arch ‘23
Tulane University | Advisor: Ruben Garcia-Rubio

Revitalizing the Meander is a project that seeks to mitigate flooding issues along a portion of the Upper Kebana River (Addis Ababa, Ethiopia) through soft ecological interventions while also creating new connections across the river where they are currently missing. Most of the housing on site along the river is poorly constructed informal housing built close to the bank due to a lack of space with the rapidly growing city population. This informal housing easily floods due to the winding meanders of the river and contributes to erosion along the banks. 

The proposed masterplan for the site relocates residents who live in flooding-prone areas to new housing structures which also function as bridges, creating new connections across the river and providing amenities to residents. These connections are determined by where green streets can continue across the river, allowing pedestrians new modes of travel. Zooming into the bridge structure that was further designed at a higher resolution, one can see the connection that is created between the two proposed green streets on either side of the river. Bioswales from the green streets are continuous over the bridge structure, filtering runoff water. On one side of the structure, a market acts as an entry point to the bridge while on the other side, new housing relocates those prone to flooding. The bridge has arms that extend off it, fostering additional connections to lower levels of the structure, as well as to the river and the slow mobility path that runs along the river. In the center, urban agriculture provides a local food source for the surrounding neighborhoods and helps to mitigate fluvial flooding. 

This project was presented at the International Union of Architects (UIA) World Congress of Architects in Copenhagen 2023

Instagram: @rubgarrub

NATURE: RECLAIMED by Jason Hayden, M.Arch ‘23
University of North Carolina at Charlotte | Advisor: Chris Jarrett

In “Walking the Walk: A Path towards Praxis Inspired by an Ecological Reading of The Tale of Genji and a Japanese folktale,” Marjorie Rhine discusses the growing disconnect of the relationship between human and non-human environments. Critical of the perception of Japan as a society in harmony with nature, Rhine adopts the term ‘ecoscape’ from the field of urban ecology, offering a way of conceptualizing the complex interplay of the built and natural environments that is less human-centered. 

“Nature: Reclaimed” proposes a perspective into how a coastal greenway park shifts the balance over time between human and non-human environments in an adapted coastal urban park, which illustrates the conflict between rising sea levels, loss of native habitat and human’s perpetual desire for control over nature.

This project won the AIA Henry Medal.

Instagram: @jhayden.ii

Environmental Education Center by Ivan Flores, AAS (Pre-Architecture) ‘23
College of DuPage | Advisor: Mark Pearson

PROGRAM STATEMENT:

This project explores the relationship between architecture, ecology and environmental stewardship. Students are challenged to design a prairie environmental education center that will provide educational outreach to the COD community. The project site is located directly adjacent to the Russell R. Kirt Prairie, an 18-acre natural area on the College of DuPage main campus.  

The design intent of this studio project is to create an innovative and thoughtfully conceived prairie education center that will provide educational programming on sustainability, environmental stewardship and ecology. This center includes spaces for education, research, and outreach. Projects should educate visitors (and COD students) about the importance of the region’s natural heritage, as well as physically connect visitors to the prairie landscape itself. 

Successful design projects must include a clearly articulated design concept and engage the natural context of the site.  Projects are intended to embody the idea of environmental stewardship and sustainability. 

DESIGN CONCEPT:

This design expresses the beauty of unique patterns formed by nature. As one walks through the prairie, the sights of tall grass and trees become overwhelming. This inspired the building’s sun shading strategy through materiality and visual appearance. The earth’s topographical map creates distinctive complex patterns that are implemented into the building’s exterior stairs. The circulation’s design intent was to reflect the particular paths in the prairie with various level changes and curves. Apart from implementing the following unique patterns into the design, there are key elements that accentuate views of the prairie to further express the beauty of unique patterns formed by nature. A long plan accommodates the space with ample views of the prairie. The roof’s pitch slopes upward to accentuate views of nature.

Instagram: @ma_pearson75, @cod_architecture

Rock and Roll by Zihua Mo & Chunyu Ma, M.Arch ‘23
University of Pennsylvania | Advisor: Simon Kim

This project is an ecological architectural initiative poised in Los Angeles’s Inglewood Oil Field. It devises an evolutionary future for the historically industrial site, bridging gaps between technology, ecology, and synthetic nature to reimagine a thriving, non-human-centric, biodiverse habitat.

Within this biodome, four architectural characters breathe life into the project. These are the Manimal, Putant, Fungle, and Outsect, each serving as a sanctuary for animals, plants, fungi, and insects respectively. Originally positioned in a grid pattern, they autonomously operate within their domains, engaging in a unique ‘rock and roll’ motion, synergistically transforming the old industrial heart of Inglewood into a revitalized natural space.

The Manimal is a marvel of bio-engineering, nurturing synthetically developed, intellectually advanced animals. These life forms, combining the grace of nature with the precision of technology, gradually assimilate into the ecosystem, their waste contributing to a vibrant ‘Waste Lagoon.’ This vivid waterbody, contrary to its name, is a source of nourishment and a symbol of rebirth, the raw material for the neighboring Putant.

The Putant, swayingly mimicking nature’s breeze, harbors and nurtures the next-generation, pollutant-absorbing plants. These green soldiers mature inside the cultivation chamber, their seeds eventually dispersed by the Putant’s gust-like motions, sowing life across the transformed oil field.

Symbiotically supporting this green wave is the Fungle, a mobile architectural body enriching the soil with vital nutrients. The Fungle rolls across the landscape, absorbing deceased organic matter, and utilizing it to cultivate various fungi, whose spores are then disseminated, forming a natural cycle of life and decay.

Overseeing this intricate world-building is the Outsect, a hovering haven for mechanical insects. It regulates material exchange within the field, deploying these mechanical insects for tasks ranging from delivery to capturing animals. Moreover, it functions as an atmospheric purifier, inhaling air for power, purifying it, and also drawing from the Waste Lagoon to disperse nourishment across the field.

Instagram: @zihua_mo, @cyyyy_ma, @ibanez.kim

Center For the Advancement of American Architecture at Fallingwater by Frank Michel, Jason Loeb & Roman Marra, BA. Arch ‘23
Miami University | Advisor: John M. Reynolds

The Fallingwater Center for the  Advancement of American Architecture is located at the  Pony Field, neighboring the Barn at Fallingwater, Mill Run, Pennsylvania. The facility will act as a visitor center set in the core of the Lands of Fallingwater, that would complement and dovetail its sibling experiences with the Fallingwater Institute. With an audience of the general public, from scholars/practitioners to laypersons, the Center attempts to promote the public understanding and appreciation of American architecture through educational programs.  From the sense of understanding the ‘DNA’ of Frank Lloyd Wright’s Fallingwater, we were able to move away from copying the historical monument, but instead, use its language (the integration of nature that informs its special and tectonic identity) enabling us to express the sensual content of place that became so integral towards our discovery of developing the prospect of the Modern Vernacular. The landscape is seen as a connection piece unifying paths connecting from the site. Using the established lines between the barn and the center, the intersection created a grid-like pattern that gave the feeling of a farmland topography (using native plants of the midwestern vernacular) that develops the relationship between trail and road, barn and visitor center, trail and Fallingwater. With the path of these routes, the site allows for a continuation of the journey from site event to site event, as well as being a place in of itself to explore and experience.

Instagram: @Fpmichel_design, @jasonloebdesign, @marrarchitecture

Paradigms of the Post-Natural by Charlotte Rose Bascombe & Andrea De Haro, B.Arch ‘23
Syracuse University School of Architecture | Advisors: Jean-François Bèdard, Britt Eversole & Julie Larsen

Paradigms of the Post-Natural is a thesis that rejects architects’ predilections for greenwashing. In doing so, we depict the inevitable evolution of our environment and embrace the beautifully toxic and grotesque environments that are evidently created. Specifically, we are interested in ecocides, exploited areas in which animals are forced to genetically adapt as they experience the destruction of their habitat by humans. 

We focused on the Athabasca Oil Sands in Alberta, Canada, and Chornobyl in Ukraine, two preeminent sites where industrial activity has caused a direct threat to ecological well-being. Chernobyl is an example of a disaster where the release of toxic compounds has had long-term effects on the genetic evolution of species creating a radioactive wildlife refuge. The Alberta Oil Sands is an oil reserve that highlights the detrimental effects of mining, resulting in contaminated wastewaters that release heavy metals into nearby bodies of water. These polluted environments forced humans to evacuate, while other living species were left behind to absorb the contaminants. 

Depicting these unimaginable environments, we collaborate with MidJourney, an artificial intelligence text-to-image generator. Site-specific research determined our text parameters. Using keywords such as “Iodine-131” and “polycyclic hydrocarbons”, compounds found on both sites, helped us visualize the toxic destruction. Other terms, such as “grotesque” and “photo-realistic” helped maintain a consistency in the aesthetics of these scenes. After generating our productions, we emphasized their ecologies through the microscopic scale, which led us to create material studies influenced by the characteristics of the generated scenery. Fusing our images with physical models resulted in a feedback loop that allowed for more agency in imagining alternative futures. We used various materials to reflect the detailed environments, providing us with the ability to precisely recreate the animals’ habitats. Alternating between MidJourney and model-making was crucial for the development of the final images.

Our thesis depicts the unavoidable evolution of these environments and their accompanying organisms. “Ecologies in Disguise” is an atlas that we produced, set in the year 2550, that documents a paradigm shift in the relationship between humans, flora, and fauna, where the lack of human contact becomes a defining characteristic of the new era. The impact of current “ecocides” are threatening all types of organisms, causing them to fuse and entangle with chemical substances that swarm through the environment. What ultimately emerges is the aesthetic sublime; ecosystems that simultaneously have the power to compel and destroy us. 

See you in the next installment of the Student Showcase!

2023 Study Architecture Student Showcase - Part XIV

Welcome to Part XIV of the Study Architecture Student Showcase! Today, we take a look at projects that use architecture as an avenue to convey philosophy and storytelling. Inspiration for these pieces ranges from renowned filmmakers and unfinished architectural projects to the study of fluids and memory as a sense of home.

We hope you enjoy this collection of student work and come back next week for a new installment.

A Machine for Living: Re-Provoking the Slow House in Contemporaneity by Russell Harman, B.Arch ‘23
Syracuse University| Advisors: Iman Fayyad, Kyle Miller, and Edgar Rodriguez

A Machine for Living is a thesis that aims to re-provoke Diller + Scofidio’s “Slow House within Contemporaneity.” 

The project began in 1989, but construction stopped shortly after breaking ground due to the client’s own financial limitations. The project took on a new life through its representation when it later debuted for a lecture at Columbia in 1991, which ultimately led to its success and acclimation. 

The site still remains undeveloped, and for the argument of this thesis, the palimpsest of the original construction still exists on the site, making it readily available for a new provocation of what the home could be. 

Similar to the ways that OMA’s exhibition of “La Casa Palestra” offered new readings of the Barcelona Pavilion, this thesis aims to be a contemporary counterpart to the original Slow House.

The plan of the Slow House follows two curves and moves the occupant from the automobile to the view as seen in the picture window juxtaposed to the television screen. It is simply “a means to an end.” 

Deforming the original plan changes the relationship between the occupant and the home. 

A number of possible homes and narratives emerge through iterating the parameters of the home, making the design of Diller + Scofidio one of many that could be derived.

The ultimate one (the provocation of this thesis) becomes enveloped in itself so that the occupants are confronted with being trapped in the cycle of their inhabitance, longing for an escape. It becomes “a means with no end,” or “a means to an end that never ends.” 

The home becomes a composite of its history. And the home itself offers the potential for multiplicity in experiences or a non-singular narrative. 

The two homes thus engage in conversation with one another. This provocation of the Slow House in 2023 is in many ways both a commentary and critique of that from 1991. Their engagement with one another becomes amplified in understanding contemporary domesticity. Through their comparison, the two designs re-invigorate the potential for what the home could be on this vacant site, both in the past and in the present. 

This thesis project won the Syracuse University School of Architecture 2023 James A. Britton Memorial Awards Citation for Excellence in Thesis Design.

Instagram: @rjharman_, @i.fayyad, @projectif.space, @kylejamesmiller, @edgararl

Atlas of Memory: The Representation of the Invisible in Architectural Drawings through Generative Coding by Julia A. Lopez, M. Arch ‘23
Arizona State University | Advisor: Elena Rocchi

Architecture serves as a medium through which our worldview and memories find expression, capable of evoking emotions, silence, and discovery. Within architectural spaces, memory acts as a guiding reference, enriching our understanding of spatial awareness. Inspired by Giuliana Bruno’s “Atlas of Emotion,” Julia Lopez embarked on a transformative journey for her capstone project, seeking to discover her own personal narrative and construct an atlas of memories through the exploration of composition and connections. This endeavor aimed to transcend the limitations of language and discover a visual language of emotions and images that could bridge the gap between people and their invisible memories and dreams, ultimately breaking down barriers.

The research question focused on understanding how to represent the invisible realm and manifest hidden memories and dreams using storytelling, sketches, AutoCAD drawings, and generative coding.

The project began with a comprehensive study of Andrei Tarkovsky, a renowned filmmaker fascinated by the representation of the unseen and the intangible, imparting a distinct presence that shaped the poetic and spiritual essence of memories. Through an analysis of Tarkovsky’s work, the student observed his skill in using light and shadow to evoke stillness and hint at dimensions beyond the visible world of memories. She also discovered his ability to bring attention to imperceptible elements, such as the movement of objects, effectively conveying the distortions of dreams. Building upon her architectural perspective, the project unfolded in two phases, with drawing serving as the core methodology.

In Phase 1, the student explored how to incorporate architecture and the invisibility of memories through storytelling, aiming to forge a new language within the field. Phase 2 delved into advancing architectural representation through generative coding. Leveraging the p5.js script library and TouchDesigner, she created interactive visuals based on narratives, expanding spatial representation through data points. This innovative approach made the invisible visible, enhancing the representation of memories.

Throughout the process, the capstone project took a personal turn as the student documented her grandmother’s life transition and the various states of consciousness she experienced. Considering this as an authentic experiment, she observed her grandmother’s moments of hallucination and integrated her own drawings into the coding program. This generated data points representing her grandmother’s memories, including those recorded during her unconscious moments. By incorporating these sketches, the student aimed to transform them into tangible forms, capturing invisible memories and bringing them to life through drawings and a 5-minute movie.

This project won the TDS Design Excellence Award.

Novel Natures Within Itself  by Cherie Wan and Changzhe Xu, M. Arch ‘23
University of Pennsylvania | Advisor: Simon Kim

There is an architecture that travels within Los Angeles. The building has two states: it collects and it curates. The homunculus’ emergence in the landscape of Los Angeles’ urban fabric began its role as a collector. As it traverses across disparate environments, it collects human waste materials that make up its own body and functioning system. The body is an incubator for a new world. As it accumulates material, new hybrid environments are created until it no longer has the capacity for it. When it reaches this state of death, it deposits new hybrid environments where novel natures are ultimately curated. This cycle repeats itself for as long as civilization persists. Through the lens of homunculi, we are reminded that we must find new, critical ways to reflect on the architecture and monuments we have inherited and to imagine those we have yet to build.

This project was featured in the Fall 2022 Pressing Matters Publication.

Instagram: @cherie.arch, @changzhexu

Fluid Motives: Experimental Connections by Sterling Jones, M.Arch ‘23
University of Idaho | Advisor: Hala Baraka

The study of fluids in motion reveals the open-ended process of becoming, ranging in size from astronomical to atomic. The understanding and depiction of fluids has intrigued many artists and scientists, but its pivotal beginnings belong to Leonardo da Vinci, who documented the foundations of many now-accepted theories and principles centuries before their societal realization. Da Vinci’s methods of thinking, experimenting, and drawing embody a dynamic process of work integral to architecture and visual communication, and it may be his study of fluids that aided in his inventions and was responsible for his underlying genius. Fluid’s natural lack of a boundary creates connections between surfaces, disciplines, and thinking, as well as a framework that relies on other components and interfaces for it to be understood. The study of fluids’ influence on architecture is pinnacle and unrealized as architecture deals often with conceiving a whole made up of many constituent parts. 

Architecture is the convergent reality of divergent design explorations and relies on innovation and the radical repurposing of technology, taking the idea, concept, tool, or method from one intended purpose and using it to address another. “The essential nature of matter lies not in objects but in connections,” and fluid not only generates through transformation and reaction, but also destroys through breakdown and decay. Applying a system of understanding to fluids underlines conceptual frameworks for problem-solving and solution-adapting in both design and operation. A number of fluid experiments and graphic mediums are explored to better understand, visualize, and realize fluid studies’ architectural applications.

This project won the King Medal’s Award.

Instagram: @Sterlingstratfordjones, @Halahb

Composing Persona by Francesca Picard, M.Arch ‘23
University of Southern California | Advisor: Ryan Tyler Martinez

In this thesis, architecture is explored through the lens of persona. What if buildings are just as much of characters in the built environment as the people who occupy them?

This study will explore two main determinants of a building’s persona; form and materiality. The form is seen as the body of a building; its frame, posture, and overall presence. Just as we define characters by their physique, buildings are characterized by their form. Materiality offers another layer of characterization to buildings, through properties of patterns, colors, and textures. Analogous to a character’s wardrobe, materiality defines persona in architecture through ensemble. Together, form and materiality are the elements that propose the tone and character of buildings, not only to people but to their surrounding environment. What happens when these characters interact? How do their personalities communicate with one another?

Intertextuality refers to the idea that every text is in dialogue with other texts, which provides a dynamic, shifting context of meaning. This study aims to investigate the intertextuality of architecture, with a focus on persona. With collage as a way of working and a nod to the exploration of intertextuality, compositions of both form and materiality will be created. These resulting personas will be asked to interact with each other, just as the buildings architects design are asked to speak to their surrounding contexts. Through this exploration, a dialogue on persona in architecture will develop.

This thesis project won the USC Master of Architecture Disciplinary Advancement in Directed Design Research Award – In recognition of the most outstanding graduate final degree project illustrating a critical position that advances the discourse of the architectural discipline.

Instagram: @francescapicard, @ryantylermartinez

Magic of the Real by Nickolas Witt, B.Arch ‘23
University of Arizona | Advisors: Christopher Domin (studio coordinator), Laura Hollengreen, and Jesus Robles

STUDIO PEDAGOGY

This research cluster seeks to enhance our understanding of light scientifically, technically, and culturally so that we conceive of it as more than that which reveals the “masterly, correct and magnificent play of masses.” It is also something that has physiological, psychological, and affective impacts on us while operating within a dynamic environmental economy of atmospheric and energy conditions. At the same time, the light that accompanies heat can be searing, increasing water evaporation, desertification, urban heat island effects, and other deleterious environmental effects.  The ethical and humanistic dilemmas this causes and the inequitable distribution of impacts across countries and populations are pressing issues to be addressed by designers and policymakers.

THE EXPERIENCE OF ARCHITECTURAL ATMOSPHERE (project narrative)

In architectural design, “atmosphere” refers to the overall sensory and emotional experience created by a building or space. It encompasses a range of factors such as lighting, materiality, color, texture, scale, and sound, which all work together to create a particular mood or ambiance.

Atmosphere is a critical consideration in architectural design, as it can significantly influence how people experience and interact with a space. For example, a space with warm lighting, soft textures, and natural materials may create an inviting atmosphere, while a space with bright lighting, hard surfaces, and artificial materials may feel more sterile and clinical. Architects often employ atmospheric design strategies to create specific emotional responses in people who use or visit a space. This can include using materials and colors that evoke a certain feeling or controlling the amount and quality of light to create a particular mood. Overall, atmosphere is an important element of architectural design, as it can greatly impact how people perceive and interact with a space. By carefully considering the atmospheric qualities of a building or space, architects can create environments that are both functional and emotionally engaging.  As we design for the present, and the future, we must consider the atmospheres of space and architecture’s lasting impact.

This project received the University of Arizona: School of Architecture Capstone Award and the Rick Joy Award: The Generous Mind.

House(s) of Tethered Fragments, a Consideration of Embodied Images for Memories and Daydreams by Ashley Skidmore, M.Arch. ‘23
The University of Texas at Austin | Advisors: Professor Elizabeth Danze and Professor Kevin Alter

This thesis is a phenomenological and poetic exploration of the relationship between memory and place as it relates to a sense of home. My interpretation of this relationship assumes that memory is held by both the human inhabitant and architecture itself. The former is more straightforward and has been well-trodden by phenomenological writers such as Juhani Pallasmaa and Peter Zumthor, and captured in the paintings of Andrew Wyeth. 

This project is derived not only from an interest in exploring the different impetuses for memory but is also a study of the archetypal images of space carried in the collective unconscious, and how those images drive humans to embody and inhabit a place. These archetypal notions – primordial, fundamental, and deep-seeded – imbue spaces with preconceived, self-evident meaning. By incorporating these interpretations into the design of a house, I am emphasizing the role that home has as a character in the story of a life, and a generator of memory. 

From Jung’s “Man and His Symbols and Bachelard’s Poetics of Space,” I have derived nine archetypal spaces or elements embedded in the home: thresholds, doors, passageways, stairs, cellars/attics, hearths, water basins, nests, and niches. These spaces are consequently frameworks through which to consider how people inhabit their homes through the body – musing on what moments, artifacts, and spaces they attach themselves to. This approach is formed through a deep reading and sympathy for the imagined resident. By deriving spatial images from archetypal notions in the stage-set of a home, it will reveal how impulses for inhabitation are simultaneously individual and more collective. Through this lens, my question is: How can a home be designed to augment these interactions, and cultivate memory, daydreams, and meaning? 

My project is an approach to designing a house by creating a series of vignettes that explore and encourage the embodiment of the identified archetypal spaces. These vignettes are tethered together, or ordered, by the application of specific site constraints. The intention is to suggest that the desires of each room, and the relationships therein, precede any contrived diagram or ordering principle.

St. Vitus Reimagined by Izzy Brehm, M.Arch. ‘23
University of Nebraska–Lincoln | Advisor: Zeb Lund

This project reimagines a small, architectural detail as an occupied landscape for small creatures. It is an exploration of process and an attempt to reimagine how we design space. Depicted in this drawing is a species of small creatures, who have evolved to occupy a man-made column and manipulate it to fit their needs. Taking advantage of the column’s verticality, they have evolved to climb rather precarious surfaces, carve space into stone, anchor into flat facades, employ vertical farming, and cohabitate with bugs and insects. The form of the drawing was inspired by a gothic column at St. Vitus’s Cathedral.

Bigness by Fangshuo Zhao, M.Arch. ‘23
University of Southern California | Advisor: Ryan Tyler Martinez

The one ending of Modernism is Heroism. This should be a dead end with no further believers.

Only if the prosperity and miracle of growth are shut by the miserable reality. Based on the background that social democracy/democratic socialism is losing the battle to Populism and Neoliberalism.

And then, the plague, the unrest, the witch hunt, the populism, the Strongman, the totalism, the authoritarianism, the anarchism, ……

This is the history, but also the actuality.

Heroism as a manifesto and a paradigm evolving from modernism, is being consumed and evolved into a new mutation/variation: Post-Heroism. 

My thesis starting point is not the Heroism Architecture in the past, but the relationship between the old and new heroism, and how this changing relationship could lead to a new form. It is a form that accommodates the mix of force and the cluster of programs.

The two points that define post-heroism are “bigness” and “public Thermae model”. I think “bigness” is becoming more important, especially in this virtual and AI period. Inside the bigness, there will be a magnet to make people get closer, and will be possible to contain more programs, activities, and problems physically. More civic, living, leisure, and culture programs will serve as a modern Thermae, a modern public bath. And Post-Heroism will be the formalism index or paradigm of it.

This project received the USC Master of Architecture Excellence in Directed Design Research Award – In recognition of the most overall outstanding graduate final degree project 

Instagram:  @adamzfs, @ryantylermartinez

Monster Generator by Rose Vito, M.Arch. ‘23
Lawrence Technological University | Advisor: Masataka Yoshikawa

This project started off with a few questions to ponder – do you dream about waves? And do you know what meanings embed your nightmares?

This project began with the cabinet of curiosities. Because of the qualitative nature of this interest, rather than put together a cabinet, I collected objects that had the specific geometries that I could use to tell a story, and the “cabinet” almost immediately took the form of a sculptural representation of human emotions impacted by dreams, which then morphed into what I am calling the Monster Generator.

The background research that went into this work came from the fields of psychology, literature, mythology, and seismology. Literary characters such as Dracula, Frankenstein, and Jekyll and Hyde were developed based on the author’s nightmares. 

As you will see soon, The central images generated were inspired both by these literary works as well as some of my own nightmares. How do they make you feel?

The components of the monster generator are the good which represents the adrenaline of the dreamer which powers the generator. The goo powers the machine and turns the propellers that process the ingredients.

The ingredients include structures that represent proteins, vitamins and minerals, cages for animals, and nets that have captured bugs. I thought it was fun to show the bugs escaping and to pose the question – what happens when the bugs escape?

As the person dreams their adrenaline (goo) displaces the parts of the machine. The seismograph-like structure measures the level of adrenaline and translates the memories, experiences, hopes, and desires into the dream catcher.

Dream catchers catch the bad dreams as they are translated through the fins. The machine struggles to keep up with the constant influx of memories and is in a constant state of regeneration as the dream catchers are used and broken down. As the machine regenerates it evolves and the antiquated seismograph system begins to be replaced with the more modern accelerometer system. This evolution is causing inconsistencies in generator functionality. The system malfunctions and the monsters constructed in the Central Images are more than only alive in dreams.

The Central Images are released from the dream catcher. These elements create the emotional center of the dream or, what is called in psychology, the Central Image – is the “best-remembered” and “most powerful” part of the dream. If we are frightened by our memory of the qualities of the Central Image we label it a nightmare. The Central Images are meant to spark your imagination. The scariest monsters are the ones in our own minds.

Instagram:  @ltu_coad

See you next week for the next installment of the Student Showcase!